ð·Game currency and token
Last updated
Last updated
If the player is a member of a gang and has a certain amount of authority, he receives periodic income at the expense of the territory, which is under the control of the gang, in which the player is a member. This income is credited to the in-game balance as Dirty Money. This in-game currency can be used to purchase some Boosts (Weapons and Armor), to bail a player out of jail, to be treated at the Hospital after unsuccessful encounters with other gangs by randomly linking with the Night Butterflies (see Gameplay). This currency is not governed by the eosio.token contract, but it can be converted into Pure Money, which is an eosio.token.
Net Money can be obtained by exchanging Dirty Money. The exchange rate is always less than or equal to one. You may ask, "Why not one to one?" Yes, because the dirty money to launder, and this is not always as easy as you might think: need to put the money through the accounting office left office, to address issues with the bank and much more, which you should not know. So, just accept this fact. But, in the end, you have Clean Money, which you can at any time convert into Dirty Money at the rate of one to one, buy such Boosts as Car or Alibi, throw yourself on Wax or Anchor Wallet, sell on Alcor or send your woman to buy herself a new bra. In a word - do what you want with the Clean Money.
You are of course interested in the issue of providing Clean Money as essentially the main and only eosio.token in Vendettacity, so go to Economics: everything is detailed and clearly laid out there.