📊Description of Characteristics

All players have characters with the same set of characteristics, so to understand which characteristic is responsible for what and how to apply it in the game, let's deal with each of them separately. So a description of the Character Card characteristics:

Gang - the name of the gang you're in at the moment. Which gang you belong to determines the style of your character card, and is also a significant gameplay point (see Gameplay).

The name is nothing more than a word created for convenience, it is defined only by the Gang you belong to.

Authority is a key characteristic that determines your share of the gang's income (see Gameplay and Economy). The higher your authority, the bigger the share you have. Authority can be gained by participating in the successful capture of enemy territories or by successfully defending your gang's territories. You can lose your authority if you fail to capture enemy territories, or if you fail to defend your gang's territories. This trait cannot be upgraded in any way with Clean or Dirty money, only by earning it.

Attack - determines the probability that you will win by attacking an enemy gang's area. The attack points of you and all members of your gang who attack the same area are added up, then analyzed together with the defense points of the enemy area to determine the winner (see Gameplay). This trait can be increased using Boost Weapons, as well as Boost Improved Vehicles. Boost Weapon can be purchased only for Dirty Money, Improved Vehicle - only for Clean Money.

Defense is a similar characteristic to Offense. It determines the probability that you will win by defending your neighborhood against an enemy gang. The defense points of you and all members of your gang defending the same area are added up and analyzed together with the points of the enemy gang's Assault to determine the winner (see Gameplay). This trait can be increased using the Armor Boost, as well as the Boost Improved Vehicle. Boost Armor Vest can be purchased only for Dirty Money, Improved Car can be purchased only for Clean Money.

Movement - determines the length of your step per game period. If your Card has one Movement point, it means that you can only make a move to an adjacent square, i.e. within a radius of 1 game step. This characteristic can be increased by two points by purchasing a Boost Vehicle, so you can move to any square within a radius of two game steps for one period. Note: one move is made in one period - the Boost Vehicle does not increase the number of steps per period, but allows you to make a larger step. The Boost Car can only be purchased for the Pure Money.

Alibi - has two possible meanings - your Character card either has an Alibi or does not have one. If you have one, then in case the cops raid the territory you are on at the moment, you will get away with it, this will allow you to save your money resources and strategically advantageous location. After you get raided, Boost Alibi will save you and will be lost (if you had it at this point) and you will have to reacquire it or take the risk of getting raided (see Gameplay). Alibi Boost can only be purchased for Pure Money.

Basic Attack and Defense are stats that are directly related to your Authority, for every 10 points of Authority you will receive one point of that stats. For example, if you have 65 Points of Authority, you will get 6 points of Basic Offense and Defense, 7 points of Authority, 0 points of Basic Offense and Defense, etc. This characteristic cannot be upgraded in any way with Clean or Dirty money - it can only be earned, as it is a derivative of the Authority characteristic.

Boost cards have one characteristic, which shows how much of a bonus to the corresponding characteristic the card gives.

Boss cards also have one characteristic, the Gang. The gang of which you are the boss and from which you receive a portion of its income.

The information above gives you a good understanding of the game's characteristics and some of the mechanics and NFT component of Vendettacity. For more detailed information, check out the Game Currency and Token, Gameplay, and Economics sections.

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